﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Imaginecup.sprite;
using Imaginecup.sprite.animation;
using Microsoft.Xna.Framework;

namespace Imaginecup.gameState.ending.scene
{
    public interface IAnimationLoadContent:ILoadContent
    {
        AnimationIndexMan LoadAnimationIndexMan();
        Vector2 GetLastIndex();
    }
}
